About me
Making games has always fascinated me; I can still clearly remember making pen and paper mazes for my parents when I was a young boy, drawing Sonic levels on table-covering sheets of paper. During high school I started making Duke Nukem 3D levels that would often push my hardware beyond its limits or that time when I needed to detox from making Quake 3 Arena levels while on a holiday.
It was when a buddy highlighted a new course in game design – combined with the fact that I was failing my university studies in industrial design – that I knew where that passion would bring me. I became one of the first graduated game designers with my master thesis called: “The Secret of Games” – funny how life seems to flow in circles.
Now 18 years later I’ve been blessed to have been part of amazing teams full of the most talented people and together with them I was able to release over 25 games, on consoles, pc and mobile. My experience and my constant curiosity unlocks more and more secrets of games and I love to share it with you!


